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Thursday, 9 November 2017

STOESSI'S HEROES MINITURES

I am currently  working on my Late war German Infantry but in between I managed to paint up the following miniatures.

For those of you who remember the TV series ,"Hogan's Heroes" , fictional characters,Colonel Klink ,Shultz and from the movie "The Longest Day" the real life British Navy Beach Master, Captain Colin Maud.

Adding characters to your force helps set your force apart from other players and adds a bit of interest. these are 3 superbly sculptured 28mm miniatures from Stoessi's  Heroes .
Thomas from Stoessi's Heroes has a large number of 28mm,WW 2 characters and personalities from the USA, Britain,Germany, Russia,Japan and Resistance fighters.

You may notice, that I have not painted Colonial Klink and Shultz in their Luftwaffe colours,  this was done intentionally as I wanted them to  blend in with my Late war German Infantry. 
Follow this link for Colonal Klink and Shultz  to see how they should be painted.

I mounted Shultz on a round base as a standard infantry men, while the Colonel  and Captain Maud are based on a Hexagon bases to indicate they will be used as Senior Leaders (although the Colonel can also be used as a Ranking Leader)  for Chain of Command game.

Shultz on guard duty while the Colonel steps outside the Chateau to enjoy  a bit of sunlight.

I really enjoyed painting the Colonel 



Once again Shultz looks like his taking a snooze on guard duty.


Captain Maud looks like he means business. 


I based the figures by super gluing them  on magnetic rubberized sheets and adding Milliput.

Used grey primer for a change, one advantage is you can see the detail easier, on the downside you have to be diligent when painting the topcoats to avoid small spots of grey left unpainted, using black undercoat is more forgiving.




Cheers John  

Friday, 3 November 2017

CHAIN OF COMMAND AT MOAB 2017


On the October long weekend, here in Australia, a band of 11 Chain of Command brothers where divided into Axis and Allies camps and endured, grueling and challenging battles over 2 days at MOAB 2017.

This was my first time, organizing a gaming tournament, I made and prepared the terrain for 5 tables ,Umpired(with the help of Neil Milne) but most important, I made sure that everyone had a great time gaming and ensured that everyone was provided with abundant prizes from our great sponsors and big thanks to Richard Naco as my number 2 man.
Forgot to mention, it was a closely  fought event with the Allies just edging out the Axis but only with a handicap. 

The Chain of Command brothers (I'm in the red T-shirt) 

Table 1: The ploughed field

Table 2: The cobblestone road 

Table 3: The Ruins

Table 4: The wheat field (the above 4 photos taken by Left handed Panzerfaust)

Table 5:The garage field

 Main hall at MOAB (photo supplied by Hasty Attack )

The masses accumulate, the chain of command tables (not seen here) where in the upstairs rooms above the stage.


 



 The excellent rules used were Chain of Command 
Looking forward to MOAB 2018
cheers John 

Saturday, 21 October 2017

ASPHALT ROADS


Making a Asphalt road system from MDF was quite a challenge, I decided to only make it wide enough to accommodate one vehicle and wanted it to be  slightly dilapidated, here is how I made them. 



British Centaur tank  cautiously moving down a asphalt road in a urban area.

 28mm Late war British Infantry making their way across a asphalt road bridge

I used 6 mm MDF for this project but you can use 3 mm if you wish.
The width of the road measures 7 cm.
While the length of the long sections measure 30 cm.

This is the look I am aimed to duplicate in the asphalt roads.

First step is to shave off the edges with Box cutters.

File down the edges that where just cut away with a file 

This is the finish you want to achieve.

Run the file long way to produce grooves in the road.

Like this

Now randomly file across the road. 

Like this

Use a dremel type hand motor with a large round bur to make a groove on the edge.

Using a small round bur highlight the previously filed area along the edge to create a area where the asphalt is breaking down.

Next randomly run the same round bur over the top of the road to create crack lines.

This is a optional step, lightly run the large round bur  randomly over the top of the road to create a bit of unevenness .

Finished etching 



Coat the whole surface with a Black Primer.

Dry brush the surface with  Vallejo Model Color Black Grey and Iraqui Sand leaving the middle portion of the road blackish. (I painted these thave forgotten the ratio but it should be 1:1 mix)

Continue to dry brush the road with Vallejo Model Color Black Grey and Iraqui Sand again only slightly going over the middle section of the road. (increase the ratio to 1:4)

Use Vallejo Flat Earth to dry brush the edge of the road and highlight with Desert Yellow and Flat Earth 1:1 mix 

Use a old brush to paint on PVA glue on the edge and in spots on the road surface and flock with fine turf.

L- section

Y - section

Cross Intersection

Curve

Finished product with a 28mm tank for scale.


I also constructed a bridge to suit this type of road surface. 
It's constructed with 6 mm MDF and basically made up of 5 sections of MDF.

  Added a section of MDF to accommodate a river and a wall on the edges of the bridage. 


 
 Etched detailed into the MDF, 28mm figure present for scale.

Coated with black Primer.

Painted and flocked finished bridge

 Aerial view finished bridge.

Image of intersection




cheers John